Sheppard’s team meets a civilization about to be destroyed by a (more…)
An amnesiac young Lieutenant in Atlantis suffers from disturbing (more…)
After a team from Atlantis goes missing, the expedition finds (more…)
The team discovers two pods that contain the minds of alien (more…)
The team finds a world that possesses Ancient defense technology (more…)
When Dr. McKay is trapped underwater in a sinking Puddle Jumper, (more…)
Michael and his Wraith faction arrive at Atlantis to propose an alliance, (more…)
Sheppard finds himself on a planet where time passes more rapidly, (more…)
Colonel Sheppard and his team find themselves prisoners of (more…)
The team is captured by the missing Lieutenant Ford, who is (more…)
When the team finds an Ancient warship adrift on the edge (more…)
Colonel Sheppard begins to undergo a disturbing physical transformation (more…)
The team discovers a young Wraith girl who has been raised by a (more…)
McKay puts the team at risk when he tries to perfect unfinished (more…)
The Atlantis team finds a culture that lives in relative safety from (more…)
A run-in with a Wraith Dart leaves the consciousness of a precocious (more…)
Sheppard and his team attempt to locate Lieutenant Ford, only (more…)
The Daedalus is infected by a Wraith computer virus, while members (more…)
The Daedalus arrives to defend Atlantis from the Wraith onslaught, (more…)
A new military contingent from Earth is sent to take command of Atlantis (more…)
Plagued by terrifying nightmares, Teyla begins to recall a time when (more…)
With a group of Wraith hive ships on the way to Atlantis, the team (more…)
With a brief opportunity to send a data transmission to Earth, members (more…)
The team searches for a valuable Zero Point Module rumored to be (more…)
The team finds a paradise world that would make an ideal sanctuary (more…)
A woman is found in suspended animation in Atlantis, (more…)
Nearly a third of Atlantis’s residents are infected with a deadly virus (more…)
Sheppard’s team investigates a downed Wraith ship, and find themselves (more…)
Major Sheppard plays a dangerous game of cat and mouse with soldiers (more…)
When a massive storm threatens the city, Atlantis is evacuated — only to (more…)
McKay’s efforts to harness the energy of an alien planet’s atmosphere (more…)
Efforts to open trade relations with a species called the Genii turn sour (more…)
The team finds a world whose people are on the brink of a discovery that (more…)
Sheppard and the team visit a world where no one is over 24 years (more…)
The team finds themselves in mortal danger when their Puddle Jumper (more…)
After a series of run-ins with the Wraith, the team begins to suspect their (more…)
The Atlantis base is threatened when the team discovers that an alien (more…)
A new Stargate team embarks on a dangerous mission to a distant galaxy, where (more…)
A new Stargate team embarks on a dangerous mission to a distant galaxy, (more…)
When a massive storm threatens the city, Atlantis is evacuated (more…)
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